

When writing this, we were tempted to refer to this as the vehicle points update, since the biggest winners this time around are vehicles, most of which got some kind of points decrease to reflect the newer, less hospitable meta for tanks and the like. And then there are several factions that saw only minor or no adjustments, such as the Adeptus Mechanicus, Grey Knights, and Genestealer Cults. The big factions that were dominant – Tyranids, T’au Empire, and Craftworld Eldar – all got major nerfs and point increases, though Harlequins escaped unscathed, while many factions that were struggling – Death Guard, Orks, Necrons, the Adepta Sororitas, and Space Marines got a number of drops that help bring them back into contention.

Please note that we have not seen any accompanying Balance Dataslate or FAQ changes (if there are any) as part of the review material, so these opinions are based on points and the Nephilim mission pack alone. Today Games Workshop is dropping the first ever fully digital points update to go alongside Nephilim, and it’s chock full of big changes that are bound to shake things up in a meta that’s already undergoing seismic shifts.īefore we dive in we’d like to thank Games Workshop for sending us a preview copy of the points for review purposes. One of the things we were emphatic about in our review of the new War Zone Nephilim GT pack last week was that we didn’t yet have the full picture – in big part because we were missing a points update.
